Files
learning-go-for-sre-interview/99-experiments/body-drain/main.go
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kacerrandClaude Fable 5 57349285b4 body-drain: add -role server|client|both and -header-timeout
Lets each side run out of fds in its own process; document ulimit -Hn
(Go raises soft limit to hard) and Linux hang vs macOS RST difference.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01GbnJj9ZqEx9nUvzkjdwfMq
2026-08-28 23:55:05 +02:00

281 lines
9.2 KiB
Go

// Experiment — what happens when you don't drain/close an HTTP response body
//
// A server hands out 1 MiB responses and counts every TCP connection it
// accepts. The client performs N sequential GETs against it in one of three
// modes and we observe:
//
// - server-side: how many *new* TCP connections were accepted (ideal: 1)
// - client-side: httptrace's GotConnInfo.Reused for every request
// - client-side: goroutine count (each pooled/leaked conn owns 2 goroutines:
// the transport's readLoop and writeLoop)
//
// Modes:
//
// drain — io.Copy(io.Discard, body); body.Close() → connection reused
// close — body.Close() only → connection thrown away, new dial every time
// leak — neither → connection AND 2 goroutines AND 1 fd leaked per request
//
// Roles (so you can watch each side fail on its own, with its own fd limit):
//
// both — server + client in one process (default)
// server — only serve on -addr, print connection stats every second, Ctrl-C to stop
// client — only run the client against -url
//
// Run in one process:
//
// go run ./99-experiments/body-drain -mode all
//
// Run as two processes (two terminals):
//
// go run ./99-experiments/body-drain -role server
// ulimit -Hn 64; ulimit -Sn 64; go run ./99-experiments/body-drain -role client -mode leak -n 200
//
// (Lower the HARD limit too: since Go 1.19 the runtime raises the soft
// RLIMIT_NOFILE to the hard limit at startup. bash's `ulimit -n 64` sets both;
// zsh's sets only the soft one.)
//
// With the client alone at 64 fds you'll see the CLIENT die:
//
// dial tcp 127.0.0.1:8099: socket: too many open files
//
// With the limit on the SERVER terminal instead, the SERVER logs
// "accept: too many open files" and the client either hangs waiting for
// headers (Linux — use -header-timeout 3s) or gets "connection reset by
// peer" (macOS).
package main
import (
"context"
"errors"
"flag"
"fmt"
"io"
"net"
"net/http"
"net/http/httptrace"
"os"
"os/signal"
"runtime"
"sync/atomic"
"time"
)
const bodySize = 1 << 20 // 1 MiB — large enough that it is never fully buffered in the transport
type mode string
const (
modeDrain mode = "drain"
modeClose mode = "close"
modeLeak mode = "leak"
)
// ---- server ----
// countingServer is an http.Server that counts accepted connections.
type countingServer struct {
srv *http.Server
ln net.Listener
newConns atomic.Int64
activeConns atomic.Int64
}
func (s *countingServer) URL() string { return "http://" + s.ln.Addr().String() }
// newCountingServer listens on addr ("127.0.0.1:0" = random port) and starts serving.
func newCountingServer(addr string) (*countingServer, error) {
ln, err := net.Listen("tcp", addr)
if err != nil {
return nil, err
}
payload := make([]byte, bodySize)
s := &countingServer{ln: ln}
s.srv = &http.Server{
Handler: http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
w.Header().Set("Content-Length", fmt.Sprint(bodySize))
w.WriteHeader(http.StatusOK)
w.Write(payload)
}),
// ConnState is the server-side hook that lets us see the connection lifecycle.
ConnState: func(c net.Conn, st http.ConnState) {
switch st {
case http.StateNew:
s.newConns.Add(1)
s.activeConns.Add(1)
case http.StateClosed, http.StateHijacked:
s.activeConns.Add(-1)
}
},
}
go s.srv.Serve(ln)
return s, nil
}
// close force-closes everything. In leak mode the handlers are STILL BLOCKED
// in Write(): the kernel socket buffers filled up because nobody on the
// client side is reading the 1 MiB body. A graceful Shutdown would wait for
// them forever — that's the server-side symptom of a client leak: goroutines
// and memory pinned per stuck connection. So we use Close(), not Shutdown().
func (s *countingServer) close() { s.srv.Close() }
func (s *countingServer) report() {
fmt.Printf(" server new conns : %d (ideal: 1)\n", s.newConns.Load())
fmt.Printf(" server active conns: %d (ideal after cleanup: 0)\n", s.activeConns.Load())
}
// serveForever runs the server role: serve until Ctrl-C, printing stats each second.
func serveForever(addr string) {
s, err := newCountingServer(addr)
if err != nil {
fmt.Fprintln(os.Stderr, "listen:", err)
os.Exit(1)
}
fmt.Printf("serving on %s (point the client at it with -url %s)\n", s.URL(), s.URL())
ctx, stop := signal.NotifyContext(context.Background(), os.Interrupt)
defer stop()
tick := time.NewTicker(time.Second)
defer tick.Stop()
for {
select {
case <-ctx.Done():
fmt.Println("\nshutting down")
s.close()
return
case <-tick.C:
fmt.Printf("%s new=%d active=%d goroutines=%d\n",
time.Now().Format("15:04:05"), s.newConns.Load(), s.activeConns.Load(), runtime.NumGoroutine())
}
}
}
// ---- client ----
// runClient performs n GETs in the given mode and reports what it observed.
func runClient(m mode, n int, url string, headerTimeout time.Duration) {
// Fresh transport per run so runs don't share a pool. Cloning keeps sane defaults.
tr := http.DefaultTransport.(*http.Transport).Clone()
tr.MaxIdleConnsPerHost = 10
// Without this, a request whose connection the server can't accept (server
// out of fds) blocks forever waiting for headers.
tr.ResponseHeaderTimeout = headerTimeout
// NOTE: deliberately no Client.Timeout. With a timeout, a leaked body gets
// force-closed when the timer fires, which hides the leak (try adding one
// and watch the goroutine count drop after the timeout).
client := &http.Client{Transport: tr}
var reused, fresh int
trace := &httptrace.ClientTrace{
GotConn: func(info httptrace.GotConnInfo) {
if info.Reused {
reused++
} else {
fresh++
}
},
}
goroutinesBefore := runtime.NumGoroutine()
start := time.Now()
done := 0
for i := 0; i < n; i++ {
req, err := http.NewRequestWithContext(httptrace.WithClientTrace(context.Background(), trace), http.MethodGet, url, nil)
if err != nil {
panic(err)
}
resp, err := client.Do(req)
if err != nil {
// This is where `leak` eventually dies. Which error you get tells
// you which side ran out of fds:
// dial tcp ...: socket: too many open files → THIS process (client)
// timeout awaiting response headers → the server can't accept (it's out of fds)
fmt.Printf(" request %d failed: %v\n", i, err)
var ne net.Error
if errors.As(err, &ne) && ne.Timeout() {
fmt.Println(" (timeout: the server probably can't accept — check its log for 'accept4: too many open files')")
}
break
}
done++
switch m {
case modeDrain:
io.Copy(io.Discard, resp.Body)
resp.Body.Close()
case modeClose:
resp.Body.Close()
case modeLeak:
// nothing — the body, the conn, its fd and its 2 goroutines are now orphaned
}
}
elapsed := time.Since(start)
// Give the transport a moment to settle bookkeeping (put conn back to idle etc.).
time.Sleep(50 * time.Millisecond)
goroutinesAfter := runtime.NumGoroutine()
fmt.Printf(" requests : %d/%d ok in %v\n", done, n, elapsed.Round(time.Millisecond))
fmt.Printf(" httptrace GotConn : reused=%d fresh=%d\n", reused, fresh)
fmt.Printf(" goroutines : before=%d after=%d (delta %+d)\n",
goroutinesBefore, goroutinesAfter, goroutinesAfter-goroutinesBefore)
// Closing idle conns cleans up whatever the transport still *knows* about.
// Leaked bodies are not idle, so they survive this — that's the point.
tr.CloseIdleConnections()
time.Sleep(50 * time.Millisecond)
fmt.Printf(" after CloseIdleConnections: goroutines=%d\n", runtime.NumGoroutine())
}
func main() {
role := flag.String("role", "both", "both | server | client")
addr := flag.String("addr", "127.0.0.1:8099", "server: address to listen on")
url := flag.String("url", "http://127.0.0.1:8099", "client: server URL to hit")
modeFlag := flag.String("mode", "all", "client: drain | close | leak | all")
n := flag.Int("n", 20, "client: number of requests per mode")
headerTimeout := flag.Duration("header-timeout", 0, "client: ResponseHeaderTimeout (0 = none; try 3s when the server is the one out of fds)")
flag.Parse()
modes := []mode{modeDrain, modeClose, modeLeak}
if *modeFlag != "all" {
modes = []mode{mode(*modeFlag)}
}
switch *role {
case "server":
serveForever(*addr)
case "client":
for _, m := range modes {
fmt.Printf("== mode=%s (client only, target %s) ==\n", m, *url)
runClient(m, *n, *url, *headerTimeout)
fmt.Println()
}
if len(modes) == 1 && modes[0] == modeLeak {
fmt.Fprintln(os.Stderr, "tip: rerun with `ulimit -n 64` and -n 200 to watch the client hit 'too many open files'")
}
case "both":
for _, m := range modes {
srv, err := newCountingServer("127.0.0.1:0")
if err != nil {
fmt.Fprintln(os.Stderr, "listen:", err)
os.Exit(1)
}
fmt.Printf("== mode=%s ==\n", m)
runClient(m, *n, srv.URL(), *headerTimeout)
time.Sleep(50 * time.Millisecond)
srv.report()
fmt.Println()
srv.close()
}
if len(modes) == 1 && modes[0] == modeLeak {
fmt.Fprintln(os.Stderr, "tip: in one process both sides share the fd limit and the SERVER usually hits it first (accept4 error) while the client hangs. Use -role server / -role client in two terminals to see each side fail alone.")
}
default:
fmt.Fprintf(os.Stderr, "unknown -role %q\n", *role)
os.Exit(2)
}
}