Files
learning-go-for-sre-interview/10-gotchas

10 — Gotchas: "What Does This Print?"

The trivia round. Each subfolder is a tiny program. The drill:

  1. Open main.go, predict the exact output (or panic/deadlock/compile error).
  2. go run ./10-gotchas/exNN-.../ and check yourself.
  3. Read the answer below — then explain it OUT LOUD in one breath, because that's the actual interview skill.

Note: ex11 intentionally does not compile, and ex02 intentionally deadlocks — that IS the exercise. (This folder is excluded from go build ./... sanity by being all main packages; run them individually.)


Answers (no peeking before predicting)

ex01 — loop variable capture

Go ≥1.22: 0 1 2 in some order — the for statement gives each iteration a fresh i (spec change in 1.22, one of the very few semantic changes ever made to Go). Pre-1.22: typically 3 3 3 — all closures captured the same variable, which was 3 by the time they ran. Old fixes: go func(i int){...}(i) or shadowing i := i. Always mention the version boundary; it proves your knowledge has a timestamp.

ex02 — unbuffered send deadlock

fatal error: all goroutines are asleep - deadlock! An unbuffered send blocks until a receiver is ready; there is no other goroutine. Fix A: make(chan int, 1). Fix B: do the send or receive in another goroutine. Key nuance: the runtime detects only global deadlock (every goroutine blocked). One stuck goroutine among many = silent leak, no error, ever.

ex03 — closed channel semantics

Prints 1, then 0 false, then panics: close of closed channel. Buffered values survive close and drain normally; after drain, receive returns zero value + ok=false immediately (never blocks). Send on closed also panics. Recite the rules: only the sender closes; with multiple senders, nobody closes directly (coordinate via WaitGroup); closing is signaling, not cleanup — unclosed channels are GC'd fine.

ex04 — nil channel in select

b 42. Operations on nil channels block forever, so a nil case is simply never ready — select ignores it. If all cases were nil (and no default): deadlock. This is a load-bearing idiom: set a channel var to nil to disable its case dynamically (see exercise 07's README for it powering a fan-in).

ex05 — slice aliasing via append

[1 2 99 4] and [1 2 3 4]. First: a[:2] has len 2, cap 4 — append fits within cap, writes into the shared backing array, clobbers a[2]. Second: full slice expression a[:2:2] caps the cap at 2 — append must reallocate, a untouched. Corollaries: this is why append returns a value; why functions receiving slices can visibly mutate the caller's data sometimes (only when no realloc happened — the worst kind of bug); and what s[low:high:max] is actually for.

ex06 — defer + named returns

6 then 5; then deferred: 2, 1, 0 at main's exit, LIFO. In f, return 5 assigns to the named return x, then defers run and mutate it → 6. In g, return x copies into an anonymous slot first → the defer's increment is invisible. Also hiding here: defer fmt.Println("deferred:", i) evaluates the argument i at defer time — so it's the deferred closures that capture, plain calls snapshot. Practical use of the f-pattern: wrapping errors on the way out via defer func() { err = ... }() with a named err.

ex07 — typed nil interface

Prints got error: boom — the err != nil branch runs. An interface value is a (type, value) pair; here it's (*MyErr, nil) — a non-nil interface wrapping a nil pointer. Interface == nil only when BOTH halves are nil. (The method call then works because Error() never dereferences its nil receiver — nil receivers are legal in Go.) Fix: return literal nil, or declare var err error and assign. If you can whiteboard the two-word pair, you own this question.

ex08 — concurrent map writes

Very likely dies with fatal error: concurrent map writes — and recovered: never prints, because it's a runtime fatal error (throw), not a panic: recover() cannot catch it, the process is gone. (Deliberate design: a corrupted map is unrecoverable state.) Fixes: mutex, sync.Map (append-mostly workloads only), or sharding. -race flags it deterministically even on runs that happen not to crash.

ex09 — WaitGroup Add placement

Race: main can reach wg.Wait() while the counter is still 0 (no goroutine has run Add yet) → Wait returns instantly, prints count: 0..3 — any value. Worse interleavings hit "WaitGroup misuse: Add called concurrently with Wait". Rule: Add in the spawning goroutine, before go. Plus count++ is itself a data race (-race flags both). And always pass *sync.WaitGroup — copying one with nonzero state breaks the count (go vet catches the copy).

ex10 — goroutine leak on timeout

Prints ~101 goroutines instead of 1. On timeout, nobody ever receives from the unbuffered ch; the worker goroutine blocks on ch <- "body" forever. At 100 rps against a slow upstream that's OOM with a countdown. The one-character-ish fix: make(chan string, 1) — the send always succeeds, the orphaned result gets GC'd with the channel. The structural fix: pass ctx into the work and select the send against ctx.Done(). Detection in prod: go_goroutines metric trending up + pprof goroutine profile showing an army parked in chan send at one line.

ex11 — method sets

Compile error: T does not implement Stringer (method String has pointer receiver). Method set of T = value-receiver methods only; method set of *T = both. Fix: var s Stringer = &T{}. The why: interface values can hold unaddressable copies (map elements, temporaries), so the compiler can't conjure a *T from a T for you. Related asymmetry people forget: calling t.String() directly on an addressable t works fine — the compiler inserts (&t) — it's only interface satisfaction that's strict.